Art & AI: A Intersection of Art & Artificial Intelligence
Introduction to the Idea of Art and AI
The most prominent application of AI in the field of art is in the use of algorithms and are often called “generative adversarial networks” or “GANs.”
A typical AI image algorithm is a type of deep neural network trained with pairs of images and corresponding ground truth data, which are used to produce new images similar to some degree to the original pair. The first network creates an image and then the second network tells it whether or not the image looks real. The goal of this second neural network is to teach the first AI into thinking its creations look like reality. If they do, then we say they, the neural networks, have reached a “generative adversarial equilibrium,” and we can call them generative models because they have learned how to generate realistic images. This algorithm has been used for creating paintings some people may find quite believable.
Interesting fact, the first machine to produce an abstract painting was created by Harold Cohen in 1956 that was able to generate an entire painting based on a single line drawn by its human handler. In 2018, Microsoft researchers developed an AI-learning algorithm that allowed a computer to produce pieces of original art based on what it sees from other paintings – one example is “The Turning Road” which consisted of a scene from the 1997 animated film Princess Mononoke.
Art has been evolving all the time and will continue to do so as AI continues to evolve with it.
What is the Future of Artificial Intelligence in the Arts?
Artists are the first group of people that AI tries to imitate. Whether it’s a painting or a poem, AI tries to create something similar and sometimes better than the original. Machines can be a source of inspiration for artists. Artists use the data from the machine to create art. The more data that artists have, the more their work will change.
In 1989, Japanese artist Akira Satō used a computer-aided design (CAD) package to draw a turtle, an airplane, and an elephant. In 1990, he made ‘Elephant Dumps’. In this work, he draws on both wood and paper with a computer program called Corel Draw which creates illustrations from the outline of shapes drawn with a mouse or tablet.
In 1991, Hiroshi Kawasaki created ‘Morphological Paths: Circles and Square’, in which he uses CAD software to generate geometric shapes and then cuts them out of plywood using electric saws and drills.
For decades, computer art has been the focus of many kinds of research. Every year there are more and more exhibitors in the field of computer art.
The future of artificial intelligence is unfolding with every passing day. The use of AI in art is not new, but it will likely shape the arts industry in years to come.
Artificial Intelligence as a Tool for Artists
Artists are always in search of tools to help them create more expressive pieces of art. Artificial intelligence is one such tool that can help artists. AI is being used in various applications for art, with some even leveraging machine learning to create original artwork. The more data that artists have, the more their work will change.
For decades, computer art has been the focus of many types of research. Every year there are more and more exhibitors in the field of computer art. The main issue with using artificial intelligence to generate art is the lack of human touch or intervention by an artist.
Artists are using AI (artificial intelligence) to generate their own unique content, rather than relying on traditional methods like copying other artists or drawing from memory. This new technique can be applied to any type of artwork, whether it’s painting, music, or sculpture.

